As stated in a previous post, the scope of this Autodesk Inventor Tutorial was increased from showing how a mortise & tenon joint can be modeled so that they automatically match each other, to a full blown table design that incorporates the afore mentioned matching magic.
The correct way to model something like this in Inventor is by using layout parts containing multi-solid bodies. Several years back (or currently in some ERP systems) this would have been accomplished by separate parts that share global parameters e.g.: a mortise width in one part and the tenon width in another are both controlled by a common parameter called MT_Width. You also could have used cross part dependencies with adaptivity, but that schema was incredibly buggy and failure prone. It also ate up system resources If I remember correctly, but in any case, just don’t go there.On with this incredibly kick-butt Autodesk Inventor Tutorial…
I’m going to make this tutorial easy enough for a person with just a tad of Inventor experience can follow along. If you are a more advanced user, you may feel like skipping ahead –but you never know when you will pick up a new technique. There are numerous ways to accomplish almost anything in Inventor, and I try to mix my techniques up to show as many as I can.
To begin the model, start a sketch on the XY Plane (may have happened automatically), and name it Top Sketch. The only reason to add the “Sketch” part to the name is that you will later have both features and solid bodies that need to be named, (names must be unique) and I prefer to reserve, in this instance the name “Top” for the solid body. This way when the solid bodies are turned into parts, they will have the names I want without any further work.

In my post titled 

