BIM Models Via Reverse Engineering With Autodesk Inventor – Part 4

In the last post in this series,  I left off with a very basic reverse engineered part….which in many cases would be all that is required. In this post I will further refine the model to look less  blocky.

I’ll try to add some polish to the model by performing one more cut using the front profile, cleaning up the artifacts on the top, adding the fillets, creating the pipes on the sides, rounding this and removing that, and adding the hardware…..some of which will likely spill into the next post.

The Front Cut.

In order to perform this cut procedure, I placed another instance of the Front block on a plane I created at the very frontmost extent of the model. To create the plane, I selected the edge shown in the image below (cyan line),  then the YZ plane in the Origin folder.  In the dialog that popped up, I changed the default 90° Angle setting to 0°, then clicked the green check mark to accept the value…

Create a new plane

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