Inventor Material and Colors Creation Tutorial

 
 
 
 
 
 
 
 
 
 
 

In this very basic tutorial we will be creating several new Inventor colors and a new Inventor material based on stock items found in Inventor’s extensive material library. There is far more that can be done via the Styles Editor, but we will just stick to doing what is necessary to make wood look realistic in Inventor. The only problem I foresee is that some of you may not have the correct permissions to proceed, but here we go regardless…

I will be using the Shaker Table from the Designing a Shaker Table with Autodesk Inventor tutorial as an example, so you may want to start with that if you haven’t already done so.

As I stated before, you need to check your permissions to make sure you have Read-Write capabilities. If not, you would be able to create the material and color, but they would be stored in the document that is open when they are created, and you will not be able to apply them to future parts. To get started, with nothing open in Inventor, click on the Projects icon on the Launch panel of the Get Started tab to bring up the Projects editor…

 

Inventor material tutorial  image-01 - Change Autodesk Inventor's permissions to read write

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Inventor Tutorial for Designing a Shaker Table – 5 – Creating Solids

 
 
 
 
 
 
 
 
 

With the final drawing for the shaker table completed in the previous installment of this Inventor Tutorial, its finally time to start extruding some features. To prepare for extruding, turn on the visibility of all sketches except the first one, the Top Sketch.

 

You should now have a screen that looks something like this…

 

Preparing for extruding in this Inventor tutorial.

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Inventor Tutorial for Designing a Shaker Table – 3 – Sketching More Stuff

An Inventor Tutorial for sketchingWe left off in this Inventor Tutorial yesterday with the corner bracket drawn, but not constrained to the projected geometry. We’ll start today by projecting the other two lines that make up the square that represents the top of the leg, then window select all of the projected lines and click on the Construction icon on the Format Panel.

Making these projected lines construction lines will make sure they are not interpreted by the program as closed loops and thereby avoiding their auto selection when performing modeling operations that require same (such as extruding).

With that done, create a dimension between the inner point of the table’s leg and the back face of the bracket. Use the Bracket_Offset parameter here. To fully constrain the sketch (and get the bracket where it needs to go), use the Collinear Constraint tool to constrain each of the angled end lines of the bracket sketch to the closest line that represents an apron. The sketch should now look like this…

 

An Inventor Tutorial showing how to constrain sketch geometry
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Inventor Tutorial for Designing a Shaker Table – 2 – Sketching Stuff

 
 
 
 
 
 
 
 
 
 
 
 
 
 

In the first installment of this Inventor Tutorial for designing a Shaker Table , we left off adding parameters that will be used in the Sub Top Sketch to create the table’s leg and two apron sections. The apron sections will be mirrored into full parts later, then all three will be mirrored to create 4 apron parts and 4 legs.

This sketch is very basic and should take very little time to complete. We are starting with only the Sub Top Sketch visible, the View Cube set to TOP, and zoomed in on the lower left corner of the projected rectangle. Activate the sketch by double clicking on it in the Feature Browser, then create a square in the general location where the leg will go (image below). Add the Leg_Width parameter to both sides of the square, and use the Leg_Inset parameter to position the square equidistant from the lines representing the corner of the table top…

 

Sketching in an Inventor Tutorial

Now, zoom out a bit and draw two rectangles in the rough location and size of the apron sections. Note that the apron sections will be drawn at about half length…

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Autodesk Inventor Tutorial for Designing a Shaker Table – 1 – Getting Started

 
 
 
 
 
 
 
 
 
 
 
 
 

As stated in a previous post, the scope of this Autodesk Inventor Tutorial was increased from showing how a mortise & tenon joint can be modeled so that they automatically match each other, to a full blown table design that incorporates the afore mentioned matching magic.

The correct way to model something like this in Inventor is by using layout parts containing multi-solid bodies. Several years back (or currently in some ERP systems) this would have been accomplished by separate parts that share global parameters e.g.: a mortise width in one part and the tenon width in another are both controlled by a common parameter called MT_Width. You also could have used cross part dependencies with adaptivity, but that schema was incredibly buggy and failure prone. It also ate up system resources If I remember correctly, but in any case, just don’t go there.On with this incredibly kick-butt Autodesk Inventor Tutorial…

I’m going to make this tutorial easy enough for a person with just a tad of Inventor experience can follow along. If you are a more advanced user, you may feel like skipping ahead –but you never know when you will pick up a new technique. There are numerous ways to accomplish almost anything in Inventor, and I try to mix my techniques up to show as many as I can.

To begin the model, start a sketch on the XY Plane (may have happened automatically), and name it Top Sketch. The only reason to add the “Sketch” part to the name is that you will later have both features and solid bodies that need to be named, (names must be unique) and I prefer to reserve, in this instance the name “Top” for the solid body. This way when the solid bodies are turned into parts, they will have the names I want without any further work.

 

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3D Model of a BIM Eco Cottage Showing PEX Routed Systems

This video shows the current progress on the BIM (Building Information Model) Eco Cottage (Blackhawk Cottage) currently in the works here at the Open Design Project. The video specifically shows the state of the routed systems such as the gas lines, the DWV (Drain Waste Vent) system, and the PEX plumbing.

I am hoping to have the water lines completely routed by the end of the week, and then jump over to the electrical, but I have quite a few other commitments this week so things may take a bit longer.  Enjoy the video and have a great day…