The following post is an Autodesk Inventor Tip that shows you how to zoom around inside of your Autodesk Inventor 3D models. I use the technique quite a bit when creating multi-solid bodied layout parts to visually check for interference.
For those of you looking for the next post in the Shaker Table series of Autodesk Inventor tutorials –I will be getting back to it in the soon (next post or four). I will be adding an iLogic feature that automatically chooses and swaps out some hardware based on design parameters. Should be good-to-go in one to nine days –give or take………………..
Back to the subject at hand. I have always used this technique –zooming inside of models, and assumed everyone else did as well, until a coworker gave it a try –—–and couldn’t do it!
In fact, none of the people I worked with at the time could get it to work! When they tried to zoom into their models, the program would bog down and not let them do so.
For example, this is what I would see if I zoomed into the corner of the Shaker Table tutorial model…
If you want to save yourself a huge amount of grief, there is a default setting in Autodesk Inventor that you should change immediately! The setting in question is the Parallel and perpendicular constraint for Constraint placement priority.



