iLogic Code Writing and Testing in a Semi-Transparent Model

iLogic Code Writing Tutorial - Image-01When writing iLogic code in Autodesk Inventor, you need to test the code constantly to assure that it is behaving as expected in your model. Some of what is happening would normally be hidden from view. The answer to that problem is to have a semi-transparent model while testing. Here’s how to do it….

 

For this tutorial on iLogic code I have used the table from the Shaker Table Tutorial for this how-to, but any part with multiple solid bodies will do.

 

 To create semi-transparent solid bodies in Autodesk Inventor, all you need to do is expand the Solid Bodies folder in the Browser Bar, then select the solids you wish to have transparency (use Ctrl-select or Shift-select for multiple selections), right click anywhere in the Browser Bar or Modeling environment to bring up the context menu, then select Properties. From the Body Properties dialog that will appear, change the Body Color Style to Glass

 

iLogic Code Writing Tutorial - Image-02 - selecting solid bodies

That’s all there is to it. When you want to change any or all of the solids back, just reverse the procedure and select The Part as the Body Color Style. Do NOT put a tick in the “Strip overrides” box neat the bottom right. It will remove all of the customizations you made to the grain direction earlier.

 

 

 

iLogic Code Writing Tutorial - Image-03 - Reverting back to a solid look

As you can see, I also like to have relevant sketches visible along with their dimensions, and have those dimensions display information that pertains to the iLogic code I am writing and the testing of same. For this round of testing, I have the dimension properties set to Show Value.

That’s all there is to it. Happy modeling…

 



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2 thoughts on “iLogic Code Writing and Testing in a Semi-Transparent Model

    • Hi Dennis,

      Thanks for the heads-up. I am in the final stages of moving the website, and quite a few links will be out for a short while. They should all be wirking shorlty though, so if there is a bad link by the end of today, it's likely something I've missed, and needs reporting. Thanks again,

      Mark

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